Monday, October 7, 2013

Nothing Can Stop Our March

Just a quick update of what I've been up to:
 

Phantom Lancer-inspired courier for Dota 2.

Jumping Some Sparks



Interior environment art test for Spark Jumpers. Maya, Photoshop, Unity.

Saturday, August 31, 2013

Take Me To That Far-Away Place

Some environments I worked on during my time at Z2 for MetalStorm: Aces...


Tropical Island level. I worked on terrain, modular assets, textures, and lighting.


Underground Cave level. I worked on terrain, modular assets, textures, and lighting.


Canyon level. I worked on terrain, modular assets, textures, and lighting.

Gimme Fuel, Gimme Fire, Gimme That Which I Desire

Some weapons I made during my time at Z2 for MetalStorm: Aces...

Cannons:





And missiles:





Ride the Lightning

Some planes I made during my time at Z2 for MetalStorm: Aces...



Death Adder, modeled after the Sukhoi PAK FA


Ace plane, inspired by the concept plane YF-23 Black Widow


Ace plane, inspired by the Panavia Tornado


Player plane, modeled after the Shenyang J-15

... and much, much more to be found at Sketchfab!

Monday, April 1, 2013

Sunday, March 24, 2013

Slam Pigs!/Pig Slam!

Man, it's been a while since I've posted stuff on this blog! If anybody was wondering what I've been up to since graduation almost a year ago, I've been working at Z2Live as a 3D Artist, moved to Belltown in Seattle, and generally just doing not-DigiPen in general. Even though it's been less than a full year since I've graduated, my DigiPen life feels like a distant memory now, both good and bad times.

Anyway, where's some stuff I've been working on outside of work, some good ol' personal arting I enjoy doing apart from 3D stuff. I picked up some pixel art skills way back in the day when I was an intern at Mikoishi in Singapore, and though it's been a good 5 years since I've created any pixel sprites, I've always missed making them. 

And so since graduation I've been looking for a side project to work on by myself, and I was talking to Kieran Lampert one day and the idea of making a side-scrolling beat-em-up game came up. It's been a while since the birth of the idea, but I named this game "Slam Pigs"/"Pig Slam". Can't really decide on which one to go with yet, but you'll definitely be punching and kicking some pig asses. Here's some ideas and concepts I've came up with:

Papa K, based on Kieran.

E-Hawk, based on Emmanuel.

T-Buster, based on yours truly.

Unnamed player character, based on Marcos.

 
And finally, an unnamed boss character.

I've got a lot more ideas and concepts done, but I thought I'll just slowly roll them out along with their pixel sprite versions as I get them done. So far here's Papa K, E-Hawk and T-Buster in their full pixel glory:





Since it's been a long time since I've done any pixel art, these took me ages to complete. Critique and comments are more than welcome, I'm not even sure if the techniques I used to create these are outdated, so anything helps. Hopefully I'll be able to find more time outside of work to get more of these done and share them with you in the near future.