Showing posts with label Building. Show all posts
Showing posts with label Building. Show all posts

Saturday, August 31, 2013

Take Me To That Far-Away Place

Some environments I worked on during my time at Z2 for MetalStorm: Aces...


Tropical Island level. I worked on terrain, modular assets, textures, and lighting.


Underground Cave level. I worked on terrain, modular assets, textures, and lighting.


Canyon level. I worked on terrain, modular assets, textures, and lighting.

Sunday, December 18, 2011

Listen to the rhythm of the falling rain.


Unity in-game render of Rainwater. I can't believe this project is finally over. It was great to work with the amazing duo Liz and Steven.

Wednesday, December 14, 2011

Figaro figaro FIGAROOOOOOOOOO


Outdoor Theater for RainWater from a while ago. The roof tiles are missing because the modular pieces are created by Steven, I think...? This is a screencap from Maya, but Steven is in the process of assembling everything in Unity, so stick around for updates really, really soon!

Saturday, October 8, 2011

Phantom of the Opera




Outdoor theater for Rainwater. Just realized I forgot some alpha planes on the top of the pillars. Boo.

Friday, September 30, 2011

Welcome to Hotel... China?


Composite model from a bunch of tileable models created for Rainwater. Check out http://rainwater3d.blogspot.com/ for more cool stuff!